RVeal
Build in the browser

Yours to shape, down to the detail

Build and control the whole experience in the browser — objects, materials, lighting, motion and interactions.

Scene editor
aurora.glb

Build

Fifteen kinds of object to build with

Every scene is yours to compose from scratch, in the browser, from a palette of fifteen object types.

Models & primitives

Import glTF, GLB, OBJ or FBX models, or start from built-in primitives.

Sprites

Add animated sprite-sheet billboards — flames, smoke, flipbook effects — that always face the viewer.

Lights, rooms & doors

Add lights, rooms and doors to frame and enclose the space.

Water, terrain & 3D text

Drop in water, terrain and gradient 3D text for richer, grounded scenes.

Video & sound

Place video surfaces and positional sound anywhere in the scene.

Camera points & hotspots

Set camera points for tours and pin interactive hotspots.

Particle emitters

Add emitters for fire, smoke, confetti, fireworks and more.

Groups & attachment

Parent objects together so they move, rotate and scale as one — a scene graph you control.

Control

Full control over every object

What you arrange is exactly what your audience sees, whether they open it in AR or in a plain browser.

Transform freely

Move, rotate and scale anything until it sits exactly right.

Materials & textures

Tune metalness, roughness, opacity and textures per object.

Lighting

Light the scene to set the mood, from bright product shots to dusk.

Five movement presets

Add motion with Bob, Rotate, Hover, Pulse and Jitter.

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