Cut a doorway into another world
Cut a doorway into another world — peer through a portal to a room of content that only exists on the other side.
Move your pointer over the doorway to look around inside — the room only exists on the other side.
Step through
A window into a space that is not really there
Portals are the rare, technically hard trick that makes people lean in: a doorway that opens onto a room of content, masked so it only exists on the other side. Rveal makes it a one-click scene object.
A room behind the doorway
Drop a portal and you get a room with real interior depth — content lives on the other side, not pasted on the surface.
Only seen through the aperture
The interior is masked to the doorway: peek through and it is there, step aside and it is hidden. It holds up as you move around it.
Four aperture shapes
Rectangle, arch, circle or oval — pick the silhouette that suits the scene.
Place the door on any face
Put the opening on whichever wall of the room faces your audience, and size it to taste.
Frame it your way
Add an optional doorway frame model — an arch, a hatch, a picture frame — around the opening.
Fill it with anything
Link any scene objects to the room: models, lights, particles, sound. They become part of the world inside.