Many scenes, one link
Build an experience from several scenes — each with its own objects, interface and camera — and move between them on a tap.
One experience, many scenes. Each scene carries its own objects, interface and camera — move between them on a tap, all from a single link or QR code.
Compose
Build an experience from many scenes
A scene is a self-contained moment. String several together and a single experience can guide your audience from a welcome, through the detail, to a call to action.
Many scenes per experience
Split your story across as many scenes as you need — a splash, the product, a finale — all behind one link.
Its own everything
Every scene carries its own objects, lighting, interface and camera, so each moment can look and behave completely differently.
Move between them on a tap
Wire a button, hotspot or tap to jump to another scene, or step viewers through them in sequence.
Scene behaviours
Move the camera, reset objects or stop a sound as viewers arrive at — or leave — a scene.
Anywhere
The same scenes, on every screen
Scenes are not a desktop-only or AR-only idea. They power both viewers from one shared definition, so you build the story once.
A scene per image target
In AR, each printed image target reveals its own scene: several trackers, one experience, one link.
Desktop and AR, side by side
The same scenes power the phone AR view and the desktop 3D view, each tuned to the device.
Still just one QR code
However many scenes you build, your audience only ever scans or taps once to open the whole thing.