Movement & animation
Bringing objects to life
Motion is added as a behaviour on an object. A Movement behaviour applies a gentle procedural motion around the object’s resting pose, controlled by two sliders: speed (0–4) and amplitude (0–4). An Animation behaviour plays the clips baked into an imported model. Behaviours can run on load or be triggered by a tap, button or hotspot — see Interactions & behaviours.
Movement presets
- None — static.
- Bob — a gentle vertical float.
- Rotate — a continuous spin.
- Hover — a slow drifting hover.
- Pulse — a breathing change in size.
- Jitter — a subtle vibration.