Primitive shapes
Built-in shapes
When you do not need a full model — for backdrops, bases, or blocking out a scene — drop in a primitive. Each primitive accepts the full set of material controls.
- Plane — a flat rectangle.
- Cube — a six-sided box.
- Sphere — a smooth ball.
- Cylinder — a tube or disc.
- Ground — a large flat plane, ideal as a floor to catch shadows.